ABOUT ME
I have been playing games all my life so I knew that video game development was the perfect career
choice. Over the past few years, I’ve refined my skills in programming and production, two big passions
of mine, which has proven to make me a valuable part of any team. I steadily rose to my current
leadership position of Chief Development Officer at CSU Long Beach’s Video Game Development
Association (VGDA) where I have worked with some of the most talented people I have ever met. I am a
part of, and even founded my very own, indie groups. I am currently producer and programmer at
Astronaut T-Rex Studios, a group formed by my former VGDA president. On top of that, I founded my
very own indie group called Monument Games where I am also a producer and programmer.
One huge passion of mine, that many know me for, is my love of particle systems. I find it so fascinating
how a few simple particle systems can really make a difference in a game. I am always learning how to
make bigger, better, and more complex systems that push the games I create to the next level. All the
particle systems you see on my portfolio website are made by me at different points in my journey,
from the very beginning to where I am today.
When I am not creating fantastic and magical worlds, I love to enjoy everything else in life. Playing
video games, hanging out with friends and loved ones, and camping to name a few.